Dev Log

Viewing articles 1 - 5 of 6

We're still interested in bringing new languages to Depth of Extinction. Community member Alliat was kind enough to volunteer to do the Icelandic translation for the game.

Posted on 09/20/2021

Highlights are full translations into Spanish, German, Chinese and Japanese as well as a few new “quality of life” features and lots of balancing changes and bug fixes.

Posted on 04/21/2021

I wanted to release this first preview early because it has a really huge feature that many of you have asked for: translations in nine different languages. I don’t have the funds to invest in translating into all the languages I would like to support, so I am hoping that the community will be able to help fix problems with specific translations over the next few months before Build 53 is considered “final.”

Posted on 01/20/2021

Polyroll is back in the Sonic Amateur Game Expo for the 20th anniversary with a brand new demo of the Polyrolopolis levels! Fight the stoplight boss and explore 2 of the most interesting levels in the full game!

Posted on 09/05/2020

We've made a lot of updates to DOE over the last month since the Definitive Edition launched. These are all a part of Build 52.10 which I've been posting about in the forums so some of this you may have seen before.

Posted on 05/22/2020