Posted on 10/01/2020
A small update with some bug fixes went live today on Steam, GOG and itch.io. It will be coming soon to consoles!
I wanted to release this first preview early because it has a really huge feature that many of you have asked for: translations in nine different languages. I don’t have the funds to invest in translating into all the languages I would like to support, so I am hoping that the community will be able to help fix problems with specific translations over the next few months before Build 53 is considered “final.”
Posted on 01/20/2021
Polyroll is back in the Sonic Amateur Game Expo for the 20th anniversary with a brand new demo of the Polyrolopolis levels! Fight the stoplight boss and explore 2 of the most interesting levels in the full game!
Posted on 09/05/2020
We've made a lot of updates to DOE over the last month since the Definitive Edition launched. These are all a part of Build 52.10 which I've been posting about in the forums so some of this you may have seen before.
Posted on 05/22/2020
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