Posted on 05/22/2020
We've made a lot of updates to DOE over the last month since the Definitive Edition launched. These are all a part of Build 52.10 which I've been posting about in the forums so some of this you may have seen before.
I'm also excited to announce that the console edition of Depth of Extinction is coming soon! I'm a first time console developer with the crazy idea of trying to launch the game on all of those platforms at once. This would not have been possible without the help of my friends over at Finite Reflection taking the reins on the XBOX and PS4 version (check out their amazing game TwinCop).
Here's the launch schedule for console and links if you are interested. June 3 - XBox One June 4 - Nintendo Switch™ June 11 - PlayStation 4 - TBA
As promised, here's the change log for Build 52.10:
Hope you are enjoying the Definitive Edition! Please consider leaving us some feedback or a review. Both really help!
This Nintendo Switch game bundle includes all the "hedge-like" games from developer Spicy Gyro Games.
Posted on 06/22/2023
The devs behind Polyroll and Clash Force are back with Panic Porcupine: a brand new mashup of Sonic physics with Meat Boy style precision platforming!
Posted on 04/20/2023
We're still interested in bringing new languages to Depth of Extinction. Community member Alliat was kind enough to volunteer to do the Icelandic translation for the game.
Posted on 09/20/2021