Based in Atlanta, GA
September 27, 2018
Explore a flooded world and save humanity from a terrible threat in this turn based, tactical RPG with roguelike elements.
Depth of Extinction’s engaging storyline is rich in detail – unfolding gradually through random encounters. For maximum tactical freedom, the game allows you to choose from 8 different classes (each with their own unique skills) and up to 115 different weapons, armor, and items. Think ahead – and think fast – to remain in one piece after each mission ...
Are you ready to take part in mankind’s last stand? If so, a word of warning: Depth of Extinction is not forgiving – and death is permanent!
Thousands of years ago, an unknown calamity plunged civilization as we know it to the bottom of what is now a vast ocean. As the waters rose, those who survived the event formed a new society known as the “Creators” and rebuilt the human population – producing advanced technology to better suit their needs. However, as eons passed, the Creators faded from existence – leaving behind remnants of their civilization and their technology.
With the seas more uncertain than ever, mankind has split into multiple factions – including “The Republic,” who used the machines left behind by the Creators and became the most stable faction while the others favored violence instead. However, these machines started to fail them – and the population grew wary of the future. With rumors of killer machines or worse in faraway seas, humanity’s only chance at survival is to venture out into the unknown.
DreamHack Atlanta 2018
SIEGE Conference 2017
Indie MEGASHOW Atlanta
Indie Showcase Georgia Award Finalist
Excellence in Indie Game Design Finalist
SIEGE Conference 2016
Challenging and complex, deep chock-full of potential approaches, Depths of Extinction is the dream come true for every old school gamer looking for a new adventure.
Depth of Extinction is a fun throwback to old-school tactical RPGs like X-COM and Wasteland
DOE is a unique spin on the well-loved strategy genre. Highly recommended.
HOF Studios allows for the contents of Depth of Extinction to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Depth of Extinction is legally & explicitly allowed by HOF Studios.
HOF Studios is an independent game studio founded by Mike Stumhofer in 2015 with a goal of making fun retro games.
Mike Stumhofer - 20 yrs experience with software engineering and leading teams
Kevin Dressel - former Zynga Engineer, developer of Zap Blastum and Clash Force
Sebastien Vakerics - pixel artist for Disorder, Alchemic Cutie
Chris Krubeck - writer for Tokyo Dark and other unannounced RPG games
Badass Wolf Shirt
Concept Art & Illustration