Based in Atlanta, GA
Demo: November 2016
First Access: June 2017
Full Game: TBA 2018
Depth of Extinction (DoE) is a tactical RPG with roguelike elements that features in-depth strategic gameplay and high replay value.
The oceans have reclaimed the Earth and you are the sole defender of humanity's last remaining government. Besieged on all sides by an overwhelming enemy, you must build the ultimate squad and lead them to victory. Level up your soldiers and equip them with the best gear -- but be sure to keep them safe because death is permanent!
SIEGE Conference 2017
Indie MEGASHOW Atlanta
Indie Showcase Georgia Award Finalist
Excellence in Indie Game Design Finalist
SIEGE Conference 2016
I think this is going to be an incredible game when it’s finished. It’s already damn fun now!
Depth of Extinction, a tactical turn-based RPG inspired by X-Com and Fallout, will have players wandering a flooded post-apocalyptic world, fighting pirates, raiders, and androids while trying to keep order.
What do you get when you cross FTL with X-com? My money!
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HOF Studios allows for the contents of Depth of Extinction to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Depth of Extinction is legally & explicitly allowed by HOF Studios.
HOF Studios is an independent game studio founded by Mike Stumhofer in 2015 with a goal of making fun retro games.
Development & Design
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Concept Art & Illustration