Based in Atlanta, GA
First Access: June 2017
Full Game: February 2018
Depth of Extinction is a retro style turn based tactics game with roguelike and RPG elements. We've heard it described as a combination of FTL and XCom with a dash of RPG for good measure.
500 years after the waters rose, humanity is dying and only your team of mercs can find out what is trying to bring mankind to extinction. Find cover and attack enemies but be careful because every move is critical if you want to keep your team alive.
It is the future and the seas have risen, covering almost all land. Humanity has retreated to a series of undersea and floating habitats, but many have been abandoned over the centuries and are targets for pirates who loot them for valuable technology and stores. Humanity is in decline.
SIEGE Conference 2017
Indie MEGASHOW Atlanta
Indie Showcase Georgia Award Finalist
Excellence in Indie Game Design Finalist
SIEGE Conference 2016
Depth of Extinction does capture enough of that intangible quality that reminds me as to why tactical turn-based battles were so addictive in the first place.
It’s a darn good demo.
Download it and try it for yourself. You won’t regret it.
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HOF Studios allows for the contents of Depth of Extinction to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Depth of Extinction is legally & explicitly allowed by HOF Studios.
HOF Studios is an independent game studio founded by Mike Stumhofer in 2015 with a goal of making fun retro games.
Development & Design
Concept Art & Illustration
Colton Daniels QA
Niko Berry Writer