HOF Studios
Based in Atlanta, GA

Release Date:
Demo: November 2016
First Access: June 2017
Full Game: TBA 2018

PC, OSX, Linux


Regular Price:
USD 19.99


Depth of Extinction (DoE) is a tactical RPG with roguelike elements that features in-depth strategic gameplay and high replay value.

The oceans have reclaimed the Earth and you are the sole defender of humanity's last remaining government. Besieged on all sides by an overwhelming enemy, you must build the ultimate squad and lead them to victory. Level up your soldiers and equip them with the best gear -- but be sure to keep them safe because death is permanent!

Game Features

  • Emergent storyline
  • Unlock 11 unique character classes
  • Outfit your team with more than 150 different weapons, armor, and - items
  • Fight 25 unique enemies from 5 factions
  • 18 Different Mission Types to explore
  • Perma-Death

Release Schedule

  • Demo Released 10/31/2016
  • First Access released on a limited basis on itch.io in June 2017
  • Full Game scheduled for release on Steam in 2018
  • Full Game scheduled for release on XBOX One in Q1 2019




Barrel Fire
Barrel Fire
Barrel Fire
Barrel Fire

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The Media Kit includes logos for HOF Studios and Depth of Extinction as well as all screenshots available on this page. Please Contact Us for additional media as needed.

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Awards and Recognition

Best Design
SIEGE Conference 2017

Official Selection
Indie MEGASHOW Atlanta

Steam Greenlight

Indie Showcase Georgia Award Finalist
MomoCon 2017

Excellence in Indie Game Design Finalist
SIEGE Conference 2016


Depth of Extinction is kind of like XCOM but with fewer pixels and more submarines

I think this is going to be an incredible game when it’s finished. It’s already damn fun now!

Depth of Extinction, a tactical turn-based RPG inspired by X-Com and Fallout, will have players wandering a flooded post-apocalyptic world, fighting pirates, raiders, and androids while trying to keep order.

25 Upcoming New Strategy Games of 2018

What do you get when you cross FTL with X-com? My money!

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Monetization Permission

HOF Studios allows for the contents of Depth of Extinction to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Depth of Extinction is legally & explicitly allowed by HOF Studios.

About HOF Studios

HOF Studios is an independent game studio founded by Mike Stumhofer in 2015 with a goal of making fun retro games.

The Team

Mike Stumhofer - 20 yrs experience with software engineering and leading teams
Kevin Dressel - former Zynga Engineer, developer of Zap Blastum and Clash Force
Sebastien Vakerics - pixel artist for Disorder, Alchemic Cutie
Chris Krubeck - writer for Tokyo Dark and other unannounced RPG games

Additional Credits

Colton Spross

Niko Berry
Michael Boal
Justin Craig

Kim Lightyear
Badass Wolf Shirt

Paul McGovern

Colton Daniels
Michael Boal

Concept Art & Illustration
Michael Erhardt

Sound Editing
Ryan Stunkel